Warforged:
Mechanical servants who became self-aware.
Warforged in Sublanarya are found in only one place: Mithrak the City of Progress
Warforged are artificial automatons, mostly made of metal and wood and built to resemble humans, created by commission, based on ancient dwarven designs of soldiers from a Wyrd War army, as a collaboration between artificers and other magic users. They require a tiny spark of the divine to create, usually combined from the creators souls, and all have instructions placed inside their heads when created. They are all born as slaves.
Warforged are owned by the various corporations that rule Mithrak. They, generally speaking, are simple minded. They are created to do specific tasks, such as working part of an assembly line or cleaning floors or building structures. They are not meant to have individuality. But that doesn't stop many warforged from becoming self-aware individuals. While some companies inhumanely destroy these evolved warforged when they pop up, others have taken a more civil approach and instead take advantage of the advanced warforged's new faculties by putting them to more appropriate tasks and/or treating them as employees, complete with a salary, that is completely loyal to their master corporation.
Other warforged become free, either by buying themselves or by the mercy of others. All awakened warforged seek to form their own identity and seek cohabitation with other conscious life-forms even if they face fear and discrimination from the ignorant.
Currently, it is illegal to design warforged capable of hurting other humanoids but it seems inevitable that warforged will once again match their names. Importantly, self-aware warforged ignore this basic programming.
Warforged are a great race to play out the sci-fi fantasy concept of artificial intelligence but you should ask your GM before picking to play a warforged.
Ability Score Increase. Increase your Constitution by 2 and your Strength by 1.
Age. Warforged are born fully mature, never age and are practically immortal.
Alignment. Warforged tend to have lawful alignments, as their minds tend to be more logically designed than the average mortal with a tendency towards order, and lean towards good or neutral morality since, before they become self-aware, they are generally designed to do no harm to people.
Size. Warforged are built to work and operate in buildings designed for human workers and are usually exactly six feet tall. You are medium.
Speed. Your base walking speed is 30 feet.
Artificial Armor. You have a tough body made of wood and steel. When you aren't wearing armor, your AC is 18. You can use your artificial armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your artificial armor. You have disadvantage on all Stealth skill checks while moving.
Mechanical Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
Living Construct. Even though you were constructed, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish.
Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Built for Labor. Warforged are built for a purpose, whether building things or cleaning them, and therefore are specialized. You gain proficiency in one skill and one tool set of your choice.
Languages. Warforged speak common and one other language of your choice.
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